Dauntless | Repeaters

When you need a master blaster look no further then these lovely persuaders.

When you need a master blaster look no further then these lovely persuaders.

Peregrine Smiles (Hunt Pass: Searing Talons)

Peregrine Smiles (Hunt Pass: Searing Talons)

Peregrine Smiles was one of my favorites to work on.  I created the Maya Blockout (shown with wires), gave it alittle personality during the Zbrush Damage pass, and made it shine during the Texturing.

Peregrine Smiles was one of my favorites to work on. I created the Maya Blockout (shown with wires), gave it alittle personality during the Zbrush Damage pass, and made it shine during the Texturing.

A graceful 'bird', bringing her to life in Maya so much fun!  She deserved to be seen from a few angles.

A graceful 'bird', bringing her to life in Maya so much fun! She deserved to be seen from a few angles.

Ember Shots

Ember Shots

Guns of the Tyrant (Hunt Pass: Burn Down)

Guns of the Tyrant (Hunt Pass: Burn Down)

Sovereign's Decrees

Sovereign's Decrees

For two and half years I had the pleasure of bringing Dauntless game assets to life. Phoenix Labs provided a concept and I worked with a overseas team to deliver a completed 3D asset. I provided these repeater assets with art direction, feedback and hands on polish at all stages of 3D asset production. These stages comprised: Blockout, Hi-Res sculpt, Game Mesh, UV, Bakes, Texture, and Engine Integration.
- Special attention on my part was paid to concept actualization: taking the 2D image and making it work in 3D, and hands-on final polish.
- Big thanks to Phoenix Labs for their awesome vision and to my hard working team at Lakshya Digital.
- Dauntless™ is a trademark of Phoenix Labs. Copyright © Phoenix Labs - All Rights Reserved.